FAR CRY 1
FAR CRY 1 HIGHLY COMPRESSED (TORRENT)
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DESCRIPTION
Far Cry is a first-person shooter video game developed by Crytek and published by Ubisoft. The game was released for Microsoft Windows on March 23, 2004. It is the first installment in the Far Cry series, followed by 2008's Far Cry
Set on a mysterious tropical archipelago, Far Cry follows ex-special forces soldier Jack Carver as he searches for a journalist he was escorting after she went missing when their boat was destroyed by mercenaries. The game is played from a first-person view and allows the player to use various weapons and tools as well as take advantage of their environments.
Upon release, Far Cry was critically acclaimed, with praise directed towards the game's visuals, gameplay, and freedom. The game was also a commercial success, selling over 730,000 units within four months of release and over 2.5 million units in its lifetime. The success of Far Cry led to several stand-alone sequels developed by Ubisoft, as well as remakes: Far Cry Instincts and Far Cry Instincts: Predator. A loose film adaptation was released in 2008.
The tropical rain forest provides cover and concealment, of which the player and enemies can take advantage. Enemies react dynamically to the player's tactics and actions. If a lone mercenary spots a player, he occasionally runs for help, signaling reinforcements through use of flareguns. Enemies will work together to outmaneuver, outflank, surround, and provide suppressive fire, providing them a tactical advantage over the player, who, in turn, is able to spot and mark enemies on his minimap through use of special binoculars, which also grant the player the ability to listen to enemy conversations from afar, merely by pointing the binoculars in the direction of the enemies. Later in the gameplay, use of thermo binoculars can be used to locate the heat signatures of enemies, that would be otherwise concealed by foliage or darkness.
The environment includes land, water, indoor and outdoor structures, all during various times of the day. The player has the ability to jump, run, crouch and lie down, and look about in all directions. Sound plays an important part in the overall gameplay. For example, the general location of enemies can often be identified by hearing their footsteps or conversations. Throughout the game, the player encounters a variety of weapons from which to choose, including automatic weapons and grenades.
The open maps allow the player to complete their objectives in several different manners. When outdoors, the player is usually presented with a fairly simple set of possible routes to his objective, but these do not necessarily have to be used. The jungle of the world tends to sprawl out in all directions, allowing players to achieve different angles for assaults, or even completely circumvent enemies (given enough time to maneuver). However, during the indoor sections of the game, level design tends to lose this attribute in favor of a more traditional, linear gameplay.
SYSTEM REQUIREMENTS
Minimum Requirements:
CPU: Pentium III or Athlon
CPU Speed: 1 GHz
ram: 256 MB
os: Windows 98SE/ME/2000/XP (95 & NT not supported)
Video Card: DirectX 9.0b compliant video card with 64 MB RAM (GeForce2+ / Radeon 8500+)
Total Video RAM: 64 MB
3D: Yes
Hardware T&L: Yes
DirectX version: 9.0b (included)
Sound Card: Yes
Free Disk Space: 4 GB
Recommended Requirements:
CPU: Pentium 4 or Athlon XP
CPU Speed: 2 GHz
ram: 512 MB
os: Windows XP
Video Card: DirectX 9.0 compliant video card with 64 MB RAM (GeForce FX+ / Radeon 9500+)
Total Video RAM: 128 MB
3D: Yes
Hardware T&L: Yes
Pixel Shader: 2.0
Vertex Shader: 2.0
DirectX version: 9.0b (included)
Sound Card: Yes
Free Disk Space: 4 GB
SCREENSHOTS
GAME INSTALLATION VIDEO
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